Human Kinetics

As the e-Learning Director for Human Kinetics, I managed the e-Learning Unit and the production of over 60 e-learning courses and hundreds of ancillary products including: instructor resources presentation packages, image banks, podcasts, video, SCORM-conformant test banks and student resources courseware, online study guides, flash cards   I worked together with Department managers to develop […]

Dweet.io & webGL

3D Model Controller This application utilizes the Dweet.io API and webGL.  One device (in this case, the phone) is used as the main controller that interacts with the 3D model object while others can view the interaction live from any web-accessible location. Open the viewer in your desktop browser then open in the controller using […]

DataTunes

Google Fusion Tables, Howler.js & Mustache.js DataTunes is an HTML5 application that utilizes the Howler.js audio library, Mustache.js templates, and JSON to connect to Google’s fusion tables API to retrieve stored song data. The application parses the song data (text strings). The piano notes (individual mp3 files I created using my Yamaha MX61 synthesizer) are […]

Backbone.js & Google’s Fusion Tables API

An HTML5 application that utilizes the Backbone.js MVC framework, Underscore.js templates, and AJAX to connect to Google’s fusion tables API to pull caloric information about beers and exercises. It then calculates the number of beers the user could drink, without gaining weight, if he participated in his selected activity for 60 minutes or 30 minutes. The […]

Educational Game: Cash Cow Carnival

The Cash Cow carnival is an educational game that was designed to teach special education students how to recognize money value and make transactions.  Students have a choice of 3 difficulty levels for each type of interaction. The Food Tent allows students to see available items for purchase and their purchase total is visible on […]